This was a rewarding VR project where I led the art direction and collaborated closely with our talented team to bring the experience to life within the constraints of the Meta Quest platform.
As Lead Artist, I managed task distribution, conducted dailies, and worked directly with producers and the client to ensure the visual quality aligned with their goals and expectations. I was responsible for the overall look of the experience, including environment art, shaders, optimization, VFX, and scene cohesion.